Curriculum
- 17 Sections
- 68 Lessons
- Lifetime
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- Section One : Blender User Interface9
- Section Two: Mesh Editing Operations and Configurations6
- Section Three: Animation Tools in Blender13
- 3.1Selection Tools5 Minutes
- 3.23D Cursor4 Minutes
- 3.3Move rotate and scale tool3 Minutes
- 3.4Annotate and interractive mesh tool3 Minutes
- 3.5Extrude Tool7 Minutes
- 3.6Inset4 Minutes
- 3.7Bevel5 Minutes
- 3.8Loopcut tool3 Minutes
- 3.9Knife Tool4 Minutes
- 3.10Bisect Tool2 Minutes
- 3.11PolyBuild Tool6 Minutes
- 3.12Spin Tool5 Minutes
- 3.13Ripping8 Minutes
- Section Four : Applying Tools in Blender for real Projects10
- Section Five : Using Curve to create objects5
- Section Six: Outliner Organisations1
- Section Seven : Gamer Swivel Chair5
- Section Eight: Understanding Curve Spirals (Archemedian)1
- Section Nine : Sculpting Mesh Object1
- Section Ten: Shader Editor, Export and Correct errors4
- Section Eleven: UV Mapping and Texturing2
- Section Twelve: Glass Materials3
- Section Thirteen: Adding Images in Perspective1
- Section Fourteen: Advance Ripping1
- Section Fifteen: Introduction to Animation and Rigging3
- Section Sixteen: God ray Effects1
- Section Seventeen: Export2